The Silent Age 2 - In diesem Artikel stellen wir Euch das Adventure The Silent Age vor und zeigen Euch einen Walkthrough mit der Lösung. The Silent Age ist eine 2-D Point-und Click Spiele App für Smartphones und Tablets, in der du durch die Zeit reist, um Rätsel zu lösen. Dann bist Du hier richtig, denn wir haben die Lösungen aller „The Silent Age“ Kapitel als Walkthrough für euch zusammengestellt. The-Silent-Age-Walkthrough-.
Kapitel 3 komplett gelöst - The Silent AgeIn dieser Komplettlösung zu The Silent Age erfahrt ihr, wie ihr alle Rätsel des Spiels erfolgreich absolviert und so die Zukunft rettet! Auf dieser. Komplexe Gedankengänge sind bei 'The Silent Age' selten gefragt. An ein, zwei Stellen kann die Lösung dennoch längeres Grübeln erfordern. Bei den meisten. - The Silent Age Walkthrough Lösung Cheats Hacks für Apple iOS iPhone und iPad. Probleme bei The Silent Age? Wir haben die Lösung.
Silent Age Lösung Kommentare zu diesem Artikel Video🔇 The Silent Age ~ No Commentary The Silent Age ist ein rätsellastiges Adventure, in dem ihr zwischen Vergangenheit und Zukunft wechseln könnt. Die Komplettlösung hilft euch. Dann bist Du hier richtig, denn wir haben die Lösungen aller „The Silent Age“ Kapitel als Walkthrough für euch zusammengestellt. The-Silent-Age-Walkthrough-. In dieser Komplettlösung zu The Silent Age erfahrt ihr, wie ihr alle Rätsel des Spiels erfolgreich absolviert und so die Zukunft rettet! Auf dieser. The Silent Age ist eine 2-D Point-und Click Spiele App für Smartphones und Tablets, in der du durch die Zeit reist, um Rätsel zu lösen. Am Ende eines geregelten Lebens Dieser Ort markiert den Wendepunkt Download QR-Code. Sinn der Sache ist natürlich den tödlichen Schuss zu verhindern. Das wird sich bald ändern.
Grab the corkscrew and some books. Use the books on the fireplace and then the matches to start a fire. Lift the zebra rug, use the corkscrew on the trap door and climb down the ladder.
Enter the door on the right, grab the tanning bulb and go back to the first room of the house. Put the bulb in the lamp to charge the device and go back into the door on the left.
Head to the left, jump to future and take the twig from the table. Jump to the past and go back down the ladder. Jump to the future, grab the fire extinguisher, jump back to the past and enter the door on the right, then jump to the future again.
Use the twig on the oil barrel, then jump to the past and head to fireplace. Jump to the future and use extinguisher on distillation machine, then jump to the past and use twig on fireplace.
Go right and jump to the future. Set vines on fire, then use extinguisher on them. Grab the axe, jump to past and go back to basement.
Use axe on middle door and grab lava lamp. Jump to the future and plug it in. Take the bottle, jump to the past, use bottle on shelf and enter room to end the chapter.
Jump to the future and take quarter from left parking meter. Jump to future again, enter club and grab quarter from table.
Talk to the bartender, jump to past and grab orange cable. Jump to past, exit room, then jump to future and use cable on right parking meter.
Climb down and take quarter from pay phone. Go back to night club and give the dollar to the bartender. Hit the button and take the disco ball and go back to underground station.
Jump to the past, enter train car, then jump to future. Use disco ball in beam of light, take the screwdriver, use it on vent and enter to turn red valve.
Go back to night club. Jump to future, take gun from corpse and go back to train station. Enter vent, jump to past and shoot fan control box.
Press the button and grab the wire cutters from the tool box and return to station. Cut the wire, enter train car, grab the wrench and go back into the vent.
Jump to future and push grating. Jump to past and use wrench on hatch. Climb in to end chapter. Push button and exit elevator.
Jump to future, enter door, jump to past and enter big round door. Grab camera and head back to hallway. Jump to future, grab key card from corpse, jump to past and use key card on left door.
Take picture of frozen body with open eyes and go to the next room. Open bottom right drawer, grab apple core from garbage and turn on fluorescent light.
Talk to Frank and use photo on retinal scanner. Jump to future, grab dustpan from cupboard and go back to elevator. Jump to future and use dustpan on dirt in corner.
Go back to time machine room then to the room with filing cabinets. Use dirt and apple core on open drawer, jump to future and pick apple.
Jump to past and go into left room. Take acid beaker from scientist and go back to time machine room. Head left to grab shovel. Go back and use shovel on half buried door.
Grab the cloth from the first aid kit and exit room. Head right, use cloth on water then head left. Use cloth on solar array and go right. Turn on generator, take machete and back to first aid kit room.
Use machete on concrete block. Complex characters, each with their own personality and agenda. Clever puzzles requiring time travel and specific items to solve.
Over 20 achievements. Follow Us. Once in a blue moon we may make an announcement. Keep me updated. Tweets about " TheSilentAge".
Every now and then we need people to play through updates, new builds or new games. Travel to the past and open the desk drawer, then take the ambulance key from inside.
Now climb the stairs and go through the Office A door again. Use the small key on the file cabinet and search it, but the files are numbered.
Use your toe tag with the file cabinet and you will get a file with an address. Travel to the future and leave to the left, then go through the door to the garage.
Go to the past again and use your tire iron on the tire to fix the ambulance Handyman. Use the ambulance key on the ambulance to leave. Open the box on the ground, then search it to get a trophy.
Open the back door of the ambulance and take the jack and empty enema pump from inside. Head right and look at the flooded boat, then try to empty it using the empty enema pump Wrong Tool.
Go back to the ambulance and open the fuel cap, then use the empty enema pump on it to fill it with fuel. Return to the boat and empty it using the trophy, then fill the motor with fuel by using the enema pump on it.
Use the boat and you will head to the island. Use your jack on the fence, then go through the opening. Pick up the garden shears and use them on the chain-link fence.
Go through the hole you have created. Open the camper door and go inside. Use the light switch, and take the small key hanging on the wall. Go back outside and open the junction box, then press the switch inside to electrify the pond.
Press the switch again and try to grab the fish, but you can't reach it. Go to the right and open the grill, then take the tongs from inside.
Use these to get the fish from the pond. Return back through the hole in the fence and give the dead fish to the crocodile See You Later.
Go to the right and pick up the chainsaw, then go through the hole in the fence again and enter the camper.
Use the empty chainsaw with the still on the bench to fill it up. Leave the camper and go back through the hole in the fence.
Use your chainsaw on the front door and head inside. Open the drawer on the right and search it to get a matchbox containing 1 match. Go through the open door on the left and pick up the wine opener from the bookcase on the right, and some books from the shelves on the left.
Put the books into the fireplace, then use the matchbox on them Fahrenheit Now lift up the zebra-skin rug and use your wine opener on the trapdoor so you can climb down into the basement.
Take the tanning bulb from the shelf on the right, then go back through the door, up the ladder, and through the door to the right. Use the tanning bulb in the lamp on the right to recharge your time travel device.
Go left and travel to the future. Pick up the twig from the small yellow table on the left. Go back to the past and climb down to the basement, then go to the future again.
Pick up the fire extinguisher. Return to the past and go through the door, then travel to the future once more. Open the oil drum and dip your twig in it.
Go to the past and head through the door and up the ladder. Travel to the future and fill up your fire extinguisher from the water barrel on the right.
Go to the past again and light your twig on fire with the fireplace. Climb down to the basement and through the door on the right, then go back to the future and try to use your twig on the oil drum Pyromaniac.
Travel back to the past and go through the door, up the ladder and through the door on the right. Travel to the future and use your twig on the vines here, then put out the fire using your fire extinguisher.
Now you can take the axe. Return to the past and go left, then down to the basement. Use your axe on the closed door here, then go through.
Pick up the lava lamp on the left, then travel to the future. Plug the lava lamp into the electrical socket on the right, then pick up the wine bottle.
Read all of the books on the bookshelf here Dear Diary. Travel back to the past and go through the door. Use your wine bottle in the empty space in the shelves, then enter the secret room.
Go to the future and examine the left parking meter to find a quarter. Read the charred pile of documents on the ground to the left Evidence Tampering.
Return to the past and enter the night club to the left. Take another quarter from the small table, then talk to the bartender. Travel to the future and take the orange cable from the right, then go back to the past and go outside.
Go to the future again and tie the cable to the right parking meter, then climb down. Go left and search the hat on the ground to get another quarter, then travel to the past and search the pay-phone on the right to get one more quarter.
Go to the future and climb up the cable, then go to the past and enter the night club again. Give your 4 quarters to the bartender, then keep talking to him while he is making your drink Mixology.
Now press the red button on the wall and quickly take the disco ball. Try your drink before leaving. Jump to the future and climb down, then travel to the past and enter the subway car, before going back to the future again.
Use the disco ball on the beam of light, then pick up the screwdriver that is revealed. Go to the past and leave the car, then go to the future and use the screwdriver on the wall vent to the far left of this area.
Climb inside and turn the red valve. Go back out through the vent and climb up the cable, then switch to the past and enter the night club.
Travel to the future and search the corpse to get a revolver. Travel to the past and go back outside, then travel to the future and climb down the cable, then enter the vent on the left.
Go to the past and use your revolver to shoot the fan control box Marksman. Walk forward and use the second fan control box.
Go through the second disabled fan and search the toolbox to get some wire cutters. Travel to the future and leave through the vent to the right.
Go back to the past and cut the red cable over on the right using your wire cutters. Enter the subway car and pick up the wrench, then go back outside.
Travel to the future and enter the vent on the left. Push out the grate on the far left, then climb through. Travel to the past and use your wrench on the hatch in the floor, then climb down.